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Welcome to my Real 3D gallery page

Here are some of the pictures I have made using Real 3D, from versions 2.x to 3.5. My gallery is fairly small at the moment. I hoped I would get the time to produce some nice imagery when I finally upgraded to the windows version, but I have been rather busy at work lately.


GreatEscapeThumbnail
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Picture size=1280x1024 File size=135k
A picture of some guy (he is a clipmap) escaping the prison through the catacombs. It is a test on effective use of fog. The fog is controlled with a linear alphamap.

IlTempoThumbnail
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Picture size=800x600 File size=84k
This is my current working project, and I am beginning to get into trouble rendering the scene, as it has grown out of normal proporsions. It is a picture of a rather famous norwegian car called Il Tempo Gigante. It participated in a fictionous race in Norway called Flåklypa Grand Prix. Flåklypa have some of the most original characters I have ever seen, and if you get the chance, see the movie. It is a stop motion animation, and I am totally in love with it, the characters, and most of all the car. There actually is a full scale version of it.

PlanetThumbnail
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Picture size=1280x1024 File size=124k
This is a waterish moon orbiting a gasgiant and a red supergiant star. I'm not very happy with the noisious clouds that was the actual goal to make the picture.

PlanetVolumeSkyes
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Picture size=640x400 File size=27k
I had this really crazy idea that it would be possible to create 'shaded' true volumetric skyes using Real 3D v3.53 and its material samplings value. I made this image using a rather sophisticated noise function that were controlling the scope of the material, blending it with a fully transparent white material. The result is kind of acceptable, but I will wait for version 4 until I give it another try. I really hope v4 will have support for voxels and hypertextures - it would really make my day.

PostRepairThumbnail
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Picture size=1280x1024 File size=83k
Just a test on how to make nice metals, and how to use the mapping handler to generate the spiralling bumps of the screws and nuts.

CausticThumbnail
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Picture size=960x720 File sizes=58k/898k
I was trying to achive caustic effects with Real 3D, and although faked through the use of advanced shadowmapping, the results were acceptable.

RefractMapThumbnail
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Picture size=1280x1024 File size=124k
As bumpmapping is rather timesome, I wanted to find other means of simulating the effect on transparent surfaces, and I ended up mapping the refraction parameter which looks pretty weird. As the spiralling effect is made with a formula, it was easy to add in the t parameter so that an animated spring effect was possible. However, after using preview I deleted the images, and unfortunately the animation speed was set to infinite so the animation was crap :-(

ShadowMapExampleThumbnail
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Picture size=1024x768 File size=119k
An example picture of my shadowmap technique.


Personal - Real 3D - Other
About Real 3D - Feature List - Gallery - Download - Utilities - Helpdesk