Non-filtering planetary athospheres

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Making a colored atmosphere around a planet without filtering the surface This method is actually based on Lightwaves ability to have polygons faced in one direction only. You will need two materials for the atmossphere, one called atmosinn and one called atmosout. The atmosinn represents 'polygons' (in Lightwave terms) that face inwards, in other words the surface is only seen when viewed from the inside. This is the material that actually defines the atmosphere, and you should define a color for this by setting a replacement color, and set the color handler to color replace. Set the scope handler to angle, the a value should be 0 and the b value should be 1.1. Set 100% brilliance, transparency, and refraction. Set turbidity to *** and turbidity saturation to ***. The atmosout material is the material which is seen from the outside, so this should have colro handler set to color replace and the replacement color should be fully white.
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