Non-filtering planetary athospheres
Making a colored atmosphere around a planet without filtering the surface
This method is actually based on Lightwaves ability to have polygons faced in one
direction only. You will need two materials for the atmossphere, one called atmosinn
and one called atmosout. The atmosinn represents 'polygons' (in Lightwave terms) that
face inwards, in other words the surface is only seen when viewed from the inside. This
is the material that actually defines the atmosphere, and you should define a color for
this by setting a replacement color, and set the color handler to color replace. Set the
scope handler to angle, the a value should be 0 and the b value should be 1.1. Set 100%
brilliance, transparency, and refraction. Set turbidity to *** and turbidity saturation to
***. The atmosout material is the material which is seen from the outside, so this
should have colro handler set to color replace and the replacement color should be fully
white.